As an request of the guildmaster i will give you the opportunity to get a really deep look in the life of an Master Elementer lv 100+
Well the builds which were stated before are a few builds where i say it is "OK" to use em but i would rather state them as some builds which i would never use since they are very very unbalanced in any kind.
"Hit and Run" is a keyword these days for Elementer but Hit and Run and Hit is more than just running and never get hit.
Also some ppl think a weird thing of "Speed%+"... alot of ppl got like ZOMG much of extra speed on em but i rather say it is very LOOOL since you always have to walk back to get in casting range.
Well enough of senseless words of me haha i know i can be very confusing rofl....
Here's the most used build of high lv Elementer it is very balanced and good for either grinding / tanking / and also PVP BUT IT IS STILL HIT AND RUN. For every Level you got u add 1 sta, so if ure lv 100 u got a base sta of 100 and the rest of the stats can be distributed on int. This will allow you NOT to die in either Hit and Run OR PVP and still do considerable dmg on ure foes haha.
Also with this build you can tank a few Mamoth at lv 103 without dying or feeling like been in a rush.
MY OPPINION on full int -> SUX .... I saw someone with full int he did 7k wf on me but since i got over 10k hp i survived 1 hit ... problem for him now is that he only got like 1k~3k hp max .Also counts for Hit and Run since u will always die if the server lags or ure inet lags..so i think its a total fail build.
MY OPPINION Full STA -> Sux either.... u'll survive alot but i think u dont want a Punching bag char dont u?
Well thats it from my point... and if someone asks you what build u are just say this build is called "Hybrid"
If you got any questions just feel free to ask me in Game Server Mushpoie name SirenStars
Thanks my dear homies XD